Rapid Prototyping
Design Iteration
Clean Scalable Code


Diciplines
Rapid Prototyping
Design Iteration
Clean Scalable Code


Diciplines
B.S. Game Development
California State University, Chico
May 2026

Focus on gameplay programming and development management using Unreal Engine and Unity to bring game ideas to life. Worked through tight development cycles solving technical challenges within agile development methodologies.
B.S. Animation Production
California State University, Chico
May 2026
Focus on combat and technical animation using Maya and Blender. Learned to build strong rigs with any controls needed to then breathe life into games with fluid animations and visual effects